Knows [Q-5] powers. PSP’s= Str + Con - 24 + 2*Level.
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You have a "Plate". You store body parts on your Plate. It's a body part, but it's not really there
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You get +1+LVL/5 internal wear location/body part slots.
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You may convert 1V -> 1scrV, 1S -> 1scrS, and 1F -> 1scrF.
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This classes’ activated abilities are ¶’ed.
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Each Level: Spend a weapon proficiency: One Master Monster pick.
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Level 1: 1scrV (can borrow), Consume a body part: Heal self.
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Level 1: 1scrS, 1 attack that hits: Draw forth and put target's brain, heart, or soul on your Plate.
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Level 1: 1scrF, 1 attack that hits: Draw forth and put target's skin on your Plate.
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Level 5: 1scrV: Consume a skin: Material component a Draw forth ability.
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Level 9: 1scrV (can borrow), Consume a body part: Fix self.
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Level 9: 1scrS, 1 attack that hits: Draw forth and put target's body, cord, or truename on your Plate.
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Level 9: 1scrF, 1 attack that hits: Draw forth and put target's quantum signature on your Plate.
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Level 13: 1scrV: Consume a quantum signature: Double Material component a Draw forth ability.
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Level 18: 1scrV (can borrow), Consume a body part: Reset self.
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Level 18: 1scrS, 1 attack that hits: Draw forth and put target's plate, code, or concept on your Plate.
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Level 18: 1scrF, 1 attack that hits: Draw forth and put target's codpiece on your Plate.
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Level 22: 1scrV: Consume a codpiece: Copy the codpiece in addition to your own.
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